Patch 0.5 Beta release (QOL)
Added:
Boot splash.
2 more systems.
More planets.
Scrolling menus.
Settings menu.
Better gravity calculation.
Improved performance from particles.
Credits.
Longer time step (about 2 years now).
Roach limit for the objects.
Critical mass.
Mobile support for HTML.
Mobile support for Android 11,12,13,14
Improved Android Controls.
Game HTML support.
BUG FIXES:
Objects disappearing when they hit critical mass.
Objects disappearing when high time step (4-x years).
Gravity not calculating the right way some times.
Auto orbit sometimes to be very incorrect.
Credits not working.
Mobile controls not working.
Animations not working.
Animations not resetting.
Splash screen now working.
Splash screen been on the screen for ever.
Splash screen been with the Godot 2.3 logo.
Low FPS when you spawn a lot of particles {
Objects now getting removed from then node tree.
Objects now getting removed from ram.
Very fast collisions not being checked (1c) .
Very slow collisions now working (1km or less BTW a pixel is 15km).
A lot of performance problems.
Working on:
Console support.
Getting the game on Steam (I need money)
Getting the game on the Play Store (need 15 testers)
THING THAT WILL NOT HAPPEN
APPLE SUPPORT.
Files
Get Solar Sandbox
Solar Sandbox
Sandbox
Status | In development |
Author | totoriel |
Genre | Simulation |
Tags | 2D, Godot, Indie, No AI, Pixel Art, Sandbox, Singleplayer, Space, Space Sim |
More posts
- Patch 0.7 Beta release (Performance)15 hours ago
- Patch 0.6 Beta release (GUI improvement)15 hours ago
- HTML/Android version release56 days ago
- Roche limit , Better textures ,Better GUI and Better auto orbitJul 28, 2024
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