Patch 0.7 Beta release (Performance)
Solar Sandbox » Devlog
Added:
New pause menu.
Object batching (1000% fps boost if turned on with high amount of objects will break systems tho).
Many animations.
Tick changes (the game will change the amount of tick per second dynamically.
Limit to mass(e12),force (e9),velocity (1000).
Fixes:
Objects do not just disappear out of no where .
Objects moving above the 64 bit limit somehow?
Removed:
Old pause menu.
Many other things that I can't remember.
BTW THE WEB VERSION IS NOW ONLY 32MB (was 120MB)
Files
Solar Sandbox.x86_64 (Linux) 103 MB
4 days ago
Solar Sandbox.apk (Android) 100 MB
4 days ago
Solar Sandbox.exe (Windows) 120 MB
4 days ago
HTML.zip Play in browser
4 days ago
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Solar Sandbox
Sandbox
Status | In development |
Author | totoriel |
Genre | Simulation |
Tags | 2D, Godot, Indie, No AI, Pixel Art, Sandbox, Singleplayer, Space, Space Sim |
More posts
- Patch 0.6 Beta release (GUI improvement)1 day ago
- Patch 0.5 Beta release (QOL)1 day ago
- HTML/Android version release57 days ago
- Roche limit , Better textures ,Better GUI and Better auto orbitJul 28, 2024
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