Patch 0.7 Beta release (Performance)
Solar Sandbox » Devlog
Added:
New pause menu.
Object batching (1000% fps boost if turned on with high amount of objects will break systems tho).
Many animations.
Tick changes (the game will change the amount of tick per second dynamically.
Limit to mass(e12),force (e9),velocity (1000).
Fixes:
Objects do not just disappear out of no where .
Objects moving above the 64 bit limit somehow?
Removed:
Old pause menu.
Many other things that I can't remember.
BTW THE WEB VERSION IS NOW ONLY 32MB (was 120MB)
Files
Solar Sandbox.x86_64 (Linux) 103 MB
Dec 08, 2024
Solar Sandbox.apk (Android) 100 MB
Dec 08, 2024
Solar Sandbox.exe (Windows) 120 MB
Dec 08, 2024
HTML.zip Play in browser
Dec 08, 2024
Get Solar Sandbox
Solar Sandbox
Sandbox
Status | In development |
Author | totoriel |
Genre | Simulation |
Tags | 2D, Godot, Indie, No AI, Pixel Art, Sandbox, Singleplayer, Space, Space Sim |
Languages | English |
Accessibility | High-contrast, Interactive tutorial, One button |
More posts
- Patch Notes - 1.12 days ago
- Patch 1.0 Full Release27 days ago
- 0.9.1 Beta46 days ago
- Patch 0.9 Beta69 days ago
- Patch 0.8.3 Beta release : Saving/loading,GUI rework77 days ago
- Patch 0.8.2 Beta84 days ago
- Patch 0.8 Beta release : Bug fixesDec 20, 2024
- Patch 0.6 Beta release (GUI improvement)Dec 11, 2024
- Patch 0.5 Beta release (QOL)Dec 11, 2024
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