Patch 0.8 Beta release : Bug fixes
Solar Sandbox » Devlog
Added :
Everything spawns in circle now.
High res textures for some objects.
Performance improvements (Multithreading is in progress but still not in).
Time step improvements ( Sol - 16000 to 22000, Proxima - it's as it is, Trampist - 16000 to 22000, sandbox - 16000 to 32000
Fixes:
Auto orbit locking in to objects too far away
Objects not spawning in a circle
New formed objects from fragments not getting the right velocity.
Fragments spawning on 0,0.
Distance being 0 making the gravity formula do F = G * mass1 * mass2 / (0 * 0) = 0
Mobile camera going above the 0.0005 zoom limit.
Planet mobile camera having no script. (edited)
Files
Solar Sandbox (Windows) 120 MB
23 days ago
Solar Sandbox (Linux) 103 MB
23 days ago
Solar Sandbox (Android) 100 MB
23 days ago
HTML.zip Play in browser
23 days ago
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Solar Sandbox
Sandbox
Status | In development |
Author | totoriel |
Genre | Simulation |
Tags | 2D, Godot, Indie, No AI, Pixel Art, Sandbox, Singleplayer, Space, Space Sim |
More posts
- Patch 0.8.3 Beta release : Saving/loading,GUI rework7 hours ago
- Patch 0.8.2 Beta6 days ago
- Patch 0.7 Beta release (Performance)31 days ago
- Patch 0.6 Beta release (GUI improvement)31 days ago
- Patch 0.5 Beta release (QOL)31 days ago
- HTML/Android version release88 days ago
- Roche limit , Better textures ,Better GUI and Better auto orbitJul 28, 2024
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