Patch 0.8 Beta release : Bug fixes
Solar Sandbox » Devlog
Added :
Everything spawns in circle now.
High res textures for some objects.
Performance improvements (Multithreading is in progress but still not in).
Time step improvements ( Sol - 16000 to 22000, Proxima - it's as it is, Trampist - 16000 to 22000, sandbox - 16000 to 32000
Fixes:
Auto orbit locking in to objects too far away
Objects not spawning in a circle
New formed objects from fragments not getting the right velocity.
Fragments spawning on 0,0.
Distance being 0 making the gravity formula do F = G * mass1 * mass2 / (0 * 0) = 0
Mobile camera going above the 0.0005 zoom limit.
Planet mobile camera having no script. (edited)
Files
Solar Sandbox (Windows) 120 MB
Dec 20, 2024
Solar Sandbox (Linux) 103 MB
Dec 20, 2024
Solar Sandbox (Android) 100 MB
Dec 20, 2024
HTML.zip Play in browser
Dec 20, 2024
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Solar Sandbox
Sandbox
Status | In development |
Author | totoriel |
Genre | Simulation |
Tags | 2D, Godot, Indie, No AI, Physics, Pixel Art, Sandbox, Space, Space Sim |
Languages | English |
Accessibility | High-contrast, Interactive tutorial, One button |
More posts
- Patch Notes - 1.218 days ago
- Patch Notes - 1.164 days ago
- Patch 1.0 Full Release89 days ago
- 0.9.1 BetaFeb 12, 2025
- Patch 0.9 BetaJan 20, 2025
- Patch 0.8.3 Beta release : Saving/loading,GUI reworkJan 12, 2025
- Patch 0.8.2 BetaJan 05, 2025
- Patch 0.7 Beta release (Performance)Dec 11, 2024
- Patch 0.6 Beta release (GUI improvement)Dec 11, 2024
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