Patch 0.8.3 Beta release : Saving/loading,GUI rework
Added:
Multithreading:
(Tests are done on a I5 12400f!)
Now your PC can use up to 24 of it's threads to calculate gravity in the game.
With other words the game went from 100 objects(10fps) to 250 objects(24fps)
Saving game :
Now by going in the setting menu or click ESC there is a menu for saving/loading a game state.
it saved :
Planets - mass,radius,name,position.velocity,force
Camera - position,zoom
Particles - position,velocity,force
Loading game :
Now by going in the setting menu or click ESC there is a menu for saving/loading a game state.
it loads :
Planets - mass,radius,name,position.velocity,force
Camera - position,zoom
Particles - position,velocity,force
New Title messages:
"ALSO TRY UNIVERSE SANDBOX",
"Music by love.hope",
"Explode a planet with 1000 particles",
"The mass of the sun is MASSIVE",
"Better textures next update",
"1.0 coming in 2025",
"I love this comunity",
"2.99$ after 1.0",
"Steam in 2026?",
"stars - @totoriel im not u frend? >:[",
"pvjej - first AAAA game fr",
"0rbi1 first person to buy
New planet inspector:
R.G.B color picker
all text is now left align
all items in the menu have margins now
Removed:
Old planet inspector
Files
Get Solar Sandbox
Solar Sandbox
Sandbox
Status | In development |
Author | totoriel |
Genre | Simulation |
Tags | 2D, Godot, Indie, No AI, Physics, Pixel Art, Sandbox, Space, Space Sim |
Languages | English |
Accessibility | High-contrast, Interactive tutorial, One button |
More posts
- Patch Notes - 1.218 days ago
- Patch Notes - 1.164 days ago
- Patch 1.0 Full Release89 days ago
- 0.9.1 BetaFeb 12, 2025
- Patch 0.9 BetaJan 20, 2025
- Patch 0.8.2 BetaJan 05, 2025
- Patch 0.8 Beta release : Bug fixesDec 20, 2024
- Patch 0.7 Beta release (Performance)Dec 11, 2024
- Patch 0.6 Beta release (GUI improvement)Dec 11, 2024
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