Patch 0.8.3 Beta release : Saving/loading,GUI rework
Added:
Multithreading:
(Tests are done on a I5 12400f!)
Now your PC can use up to 24 of it's threads to calculate gravity in the game.
With other words the game went from 100 objects(10fps) to 250 objects(24fps)
Saving game :
Now by going in the setting menu or click ESC there is a menu for saving/loading a game state.
it saved :
Planets - mass,radius,name,position.velocity,force
Camera - position,zoom
Particles - position,velocity,force
Loading game :
Now by going in the setting menu or click ESC there is a menu for saving/loading a game state.
it loads :
Planets - mass,radius,name,position.velocity,force
Camera - position,zoom
Particles - position,velocity,force
New Title messages:
"ALSO TRY UNIVERSE SANDBOX",
"Music by love.hope",
"Explode a planet with 1000 particles",
"The mass of the sun is MASSIVE",
"Better textures next update",
"1.0 coming in 2025",
"I love this comunity",
"2.99$ after 1.0",
"Steam in 2026?",
"stars - @totoriel im not u frend? >:[",
"pvjej - first AAAA game fr",
"0rbi1 first person to buy
New planet inspector:
R.G.B color picker
all text is now left align
all items in the menu have margins now
Removed:
Old planet inspector
Files
Get Solar Sandbox
Solar Sandbox
Sandbox
Status | In development |
Author | totoriel |
Genre | Simulation |
Tags | 2D, Godot, Indie, No AI, Pixel Art, Sandbox, Singleplayer, Space, Space Sim |
More posts
- Patch 0.8.2 Beta6 days ago
- Patch 0.8 Beta release : Bug fixes23 days ago
- Patch 0.7 Beta release (Performance)31 days ago
- Patch 0.6 Beta release (GUI improvement)31 days ago
- Patch 0.5 Beta release (QOL)31 days ago
- HTML/Android version release87 days ago
- Roche limit , Better textures ,Better GUI and Better auto orbitJul 28, 2024
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